Customizing Sound Fields
By adjusting the sur
round parameters and the tone
characteristics of the fr
ont speakers, you can customize
the sound fields to suit your particular listening situation.
Once you customize a sound field, the changes ar
in memor y indefinitely (unless the r
for about two weeks). Y
ou can change a customized
sound field any time by making new adjustments to the
parameters.
See the table on page 33 for the parameters available in
each sound field.
To get the most from multi channel
surround sound
Position your speakers and do the pr
in "Multi Channel Sur
round Setup" star
befor e you customize a sound field.
Adjusting the surround parameters
The SURR menu contains parameters that let you
customize various aspects of the cur
settings available in this menu ar
each sound field.
1
Start playing a program source encoded with multi
channel surround sound.
2
Press SURR.
The button lights up and the first parameter is
displayed.
3
Press MENU
/
to select the parameter you
want to adjust.
4
Press MENU +/– to select the setting you want.
The setting is stor
ed automatically
Effect level (EFFECT)
Initial setting : (depends on sound field mode)
This parameter lets you adjust the "pr
current sur round ef fect.
30
GB
e stor ed
eceiver is unplugged
ocedur es described
ting on page 15
rent sound field. The
e stor ed individually for
.
esence" of the
Wall type
Initial setting : W
ALL MID
When sound is r eflected of f soft material, such as a
cur tain, the high fr
equency elements ar
wall is highly r eflective and does not significantly af
the fr equency r esponse of the r
parameter lets you contr
ol the level of the high
frequencies to alter the sonic character of your listening
envir onment by simulating a softer (S) or har
• The wall type can be adjusted fr
S. 8 (soft) to W
ALL H. 1 ~ W ALL H. 8 (har d) in 17 steps.
• The midpoint W ALL MID designates a neutral wall
(made of wood).
Reverberation
Initial setting : REVB. MID
Befor e sound r eaches our ears, it is r
(reverberated) many times between the left and right
walls, ceiling, and floor
. In a lar ge r oom, sound takes mor
time to bounce fr
om one sur face to another than in a
smaller r oom. This parameter lets you contr
of the early r
eflections to simulate a sonically lar
smaller (S) r oom.
• The r everberation can be adjusted fr
1 ~ REVB. S. 8 (short) to REVB. L. 1 ~ REVB. L. 8 (long)
in 17 steps.
• The midpoint REVB. MID designates a standar
with no adjustment.
e r educed. A har d
fect
eflected sound. This
der (H) wall.
om W ALL S. 1 ~ W ALL
eflected
e
ol the spacing
ger (L) or
om REVB. S.
d room